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T
- The type of InputSource object used by State objects that fire
events that this object receivespublic interface StateEventListener<T extends InputSource>
Interface to be used by objects wishing to be notified when one or more given states encounters a transition event.
Method Summary | |
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void |
onEnterState(StateEvent<T> stateEvent)
Fired when a StateMachine transitions to a listened-to State. |
void |
onExitState(StateEvent<T> stateEvent)
Fired when a StateMachine transitions away from a listened-to State. |
Method Detail |
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void onEnterState(StateEvent<T> stateEvent)
stateEvent
- void onExitState(StateEvent<T> stateEvent)
stateEvent
-
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